3D Graphics In Yo Browser! Fun With WebGL

Wednesday, November 5, 2014 - 6:30pm

Location

Tractor Brewery (Wells Park)
1800 4th Street NW
Albuquerque , NM
US

Playing 3D games and animations inside your browser is nothing new, but it could only be accomplished through the use of proprietary plugins.  Then WebGL came along, allowing for 3D graphics inside the browser with absolutely no plugins, using ordinary javascript alongside shader language code, ushering in a wave of web-based minecraft clones, interactive music videos, and data-visualization with a whole new dimension of presentational capability.

In this talk, I'll cover the basics of WebGL, including how to make simple geometries with Three.js, how to manage all your code with require.js, and how to write your own custom shaders using glsl.

About the Presenter: John Borden is a former organic farmer who had this weird epiphany and decided that programming was better, which eventually led to him somehow settling on web and mobile development.  He got started on WebGL while he was still in college, which led to the creation of a low-poly WebGL game focused on exploring the mysteries of a side of the internet that shouldn't exist.

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